Two Kinds of Art
1UP.com has an interesting essay up about the evolution of videogame box art that manages to stay clear of the nostalgia-drenched tone that normally permeates such features. Judging a Game By Its Cover traces some interesting trends over the years, including the de-Japanification of box art that used to be routine when a Japanese game was released in the US. In the case of Ico, the US changes completely erased the lonely atmosphere of the Japanese and European versions. This example doesn't seem as much de-Japanification as dumbing-down to me.
Props are given to the US version of the Legend of Zelda art, while the universally derided Mega Man box is held up to ridicule yet again. This obviously got me thinking of my favorite art. When I was little I was quite captivated by box art from Imagic. Faxanadu for the NES was classy. You may have noticed that I am a fan of Golgo 13; this includes the box art for the first game (check out the sequel for a study in contrasts). Recently, I've enjoyed the art for Katamari Damacy and Pikmin 2 (although I think I like an alternate version more). Feel free to get nostalgic and list some favorites in the comments section.


